#rpgaday #rpgaday2019 - RPG a Day - "Connection"

Day 30 - CONNECTION

Two interesting types of connections:

1. The Team

Why are you a team anyway? 
Connecting the team at character creation is something I really like. To me it really brings out the collaborative element of adventure games.
Games based on FATE Core (Dresden Files, Mindjammer, Tachyon Squadron, War of Ashes: Fate of Agaptus, and dozens more) already do that as their zero session setup.
Simon Burley's Squadron UK (which totally is not a rewrite of Golden Heroes that the author did due to losing copyrights to his own creation - check out the amazing Grognard Files for more) also makes players create characters together and work with each other to connect their stories.

--- Assemble!


2. The villain

A literal connection to the villain might be the them being always at the right place, one step ahead of the party because they either have spies following them or they are scrying on them. Obviously, things like that need to be hinted at in a way that gives the players a possibility to detect them.

What are they up to now?

And finally, villain being the party's enemy for some personal reasons is a very strong connection. This can be even stronger if it is a former ally that has turned against them for whatever reason.
It might be an interesting idea for using an NPC from earlier in the campaign, presumed dead, or left in a disagreement as a villain for later on.
It also allows for "recycling" of a player character of someone who has joined the party for a short time and does not play with the group anymore.

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