#rpgaday #rpgaday2019 - RPG a Day - "Door"

Day 15 - DOOR

Door is almost always a puzzle or at least a decision.
If it is closed - how do we open it? Is it secured? Is it trapped? 
If it is open - why? Is it a trap? If not - who opened it before us?

Insert the above questions

Also, have you noticed how common in movies, comic books and illustrations is to have a door with a face? 

Labyrinth of lies and truth


A few doors for your entertainment:

  1. (shamelessly stolen from reddit)
    A dungeon door with a face carved on it, or maybe cast in metal. It asks questions like: What colour is the sky? What am I guarding? They are not riddles, the door is self aware and curious. You could dismount it from its frame, turn into a shield and let it travel the world with you.
  2. (shamelessly stolen from Wally DM)
    The door is unlocked but when you open it there is a giant mage hand behind it blocking the passage. When you try to pass through it will gently push you back and close the door - it remains unlocked. The hand cannot be destroyed or dispelled. However, if you first KNOCK on the door it will open on its own, the giant mage hand will wave at you invitingly and disappear. It may be a good idea to throw in hints on legendary politeness of the builders.
  3. Variant of 2)
    PCs see someone running away from them open the door and walk into the corridor. When they themselves open the door there is a stone wall behind them, unless they knock first.
  4. The door is a mimic that will attack upon touch.
  5. After a few sneaky rooms when the players become paranoid try something like this. On the wall of a dungeon hall there's three doors next to each other. Wooden, painted white, red, and blue. There are steep stairs down behind the white on the left, dark corridor behind the red in the middle, and steep stairs up behind the blue on the right. After about fifty feet the steps down go up, the steps up go down and they all meet with the corridor in the middle. Yes, someone designing the passage was clearly messing with people. 
  6. Door that can answer three questions truthfully to the best of its knowledge.
  7. Door that functions like a magic mouth and recites a vague hint or prophecy (foreshadowing).
  8. A very tough large enemy that uses part of an iron gate as their shield (thanks Demon's Souls)

Just look at it's face

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