#rpgaday #rpgaday2019 - RPG a Day - "Dream"
I'm falling behind by a day. I'll try to catch up.
Day 16 - DREAM
I have two favourite ways to utilise dreams in RPGs.
I see you're busy fighting the monster. I'll call you back. |
Information
Information dreams can be interactive or non-interactive. The non-interactive are just a “cinematic” that is meant to provide player(s) either with some backstory, show them something that is happening somewhere else and technically their characters wouldn’t normally know, or can be a foreshadowing of future events.
The interactive aim and use is similar. The character is provided with information they would not have access otherwise but this time they interact with someone (a deity, spirit, ancestor, djinn). In this case they get to ask some questions that they might even get some truthful answers.
I love maps |
Traversal
Faerie roads from Jonathan Strange and Mr Norell function as a parallel plane of existence through which one can travel between physical places in our world.
Lovecraftian Dreamlands can be accessed twofold: in a dream state or physically through one of mystical entrances. You could enter them in a dream state, travel through them and exit physically somewhere else. I’d allow it.
You could use Feywild or Shadowfell in a similar fashion, with added twist of time flowing differently or even randomly on those planes.
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