#rpgaday #rpgaday2019 - RPG a Day - "Unique"
Day 2 - UNIQUE
There is a pressure, especially on the GM's, that everything they come up with is supposed to be unique.
It doesn't have to be.
You do you.
Thank you for coming to my TED talk.
But seriously:
- My first GM's homebrew world was Warcraft 1&2 mixed with some ideas from Might&Magic series and gods pantheon from Slavic mythology.
- When I started creating my first setting I should have named it Generia - the generic land of generic fantasy ripped off from Dragonlance and Forgotten Realms novels. Thankfully I only ran one adventure there.
Clichea - the land of tropes
(http://unleadedwriting.com/2016/07/23/fantasy-tropes-and-cliches-beginning-with-the-world/)
- The other guy from that group made up a totally unique setting of a fantasy world but it's in the near cyberpunk future. And it totally didn't rip off Shadowrun and Cyberpunk 2020.
- Kickstarter is full of heartbreaker 5E settings that are supposed to give you the experience similar to playing this or that video game (frequently it's some aspect of Dark Souls).
- People hate HEARING tropes and cliches but love PARTICIPATING in them.
We are all children of the same pop-culture and have similar sources of inspiration.
This is remix culture.
Even when you run a published adventure, you will prep it in a unique way.
You will run it in a unique way.
The people in the group will play in a unique way.
You cannot run the same adventure the same way for different tables.
The whole hobby is unique.
Adapt things. Have fun. Have a great game.
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